Android: Fix GPU.GPUProcessTerminationStatus UMA stat
ChildProcessConnectionImpl.mAlwaysInForeground is used for the GPU process and indicates that it does not participate in hiding like renderers. The 'important' binding gives it the same priority as the main application, so upon termination we should just use the app's foreground status to determine whether the GPU process was in the foreground or not. BUG=462422 Review URL: https://codereview.chromium.org/987193003 Cr-Commit-Position: refs/heads/master@{#319768}
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