Don't shut down OpenVR render loop on connection errors
A normal immersive session shutdown triggers this error handler, and stopping the render loop lost a pending gamepad_callback_, so future immersive sessions weren't seeing the controllers anymore. Instead, keep the render loop running, it'll be cleaned up when exiting the page entirely. BUG=875187 Cq-Include-Trybots: luci.chromium.try:win_optional_gpu_tests_rel Change-Id: I89a333a9cd104069d6e228248608957bec665a91 Reviewed-on: https://chromium-review.googlesource.com/1194252Reviewed-by:Bill Orr <billorr@chromium.org> Commit-Queue: Klaus Weidner <klausw@chromium.org> Cr-Commit-Position: refs/heads/master@{#587130}
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