Adding synchronization between surface rendering and gl initialization
Block VrShellGl::InitializeGl until surface is set. R=cjgrant@chromium.org, mthiesse@chromium.org Change-Id: I31f18f3a8ed805174f5fd8e77ce99fc8ec539c59 Reviewed-on: https://chromium-review.googlesource.com/1099610Reviewed-by:Michael Thiessen <mthiesse@chromium.org> Commit-Queue: Annie Sun <yuqinganniesun@chromium.org> Cr-Commit-Position: refs/heads/master@{#570474}
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