Replace GLImageNativePixmap internalformat with BufferFormat
All callers pass an internalformat consistent with gpu::InternalFormatForGpuMemoryBufferFormat, so there's no need to specify redundantly the internalformat and the BufferFormat. Instead just pass in the BufferFormat, which simplifies all callers and increases consistency. Bug: 900044 Change-Id: I19916a6f53a19e1419e3312a2ea4368d79fd95e4 Reviewed-on: https://chromium-review.googlesource.com/c/1405286Reviewed-by:Daniele Castagna <dcastagna@chromium.org> Reviewed-by:
Robert Kroeger <rjkroege@chromium.org> Commit-Queue: Antoine Labour <piman@chromium.org> Cr-Commit-Position: refs/heads/master@{#622094}
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