InProcessCommandBuffer: correctly destroy the TransferBufferManager on the GPU thread
TransferBufferManager registers itself as a MemoryDumpProvider on the GPU thread, meaning it could be called into from there as long as it's alive, so we need to make sure it's destroyed on that thread to avoid data races. Bug: 866486 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: I6138bc9520e86fd4277bf7842f6cdd1730d968f3 Reviewed-on: https://chromium-review.googlesource.com/1155982Reviewed-by:kylechar <kylechar@chromium.org> Commit-Queue: Antoine Labour <piman@chromium.org> Cr-Commit-Position: refs/heads/master@{#579514}
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