Commit 5c3c06b9 authored by oshima@chromium.org's avatar oshima@chromium.org

Use gfx::ToRoundedInt instead of cc::MathUtil::Round

BUG=None
R=danakj@chromium.org

Review URL: https://codereview.chromium.org/391343009

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@283849 0039d316-1c4b-4281-b951-d872f2087c98
parent 619f7e25
......@@ -5,12 +5,12 @@
#include "ui/compositor/dip_util.h"
#include "base/command_line.h"
#include "cc/base/math_util.h"
#include "cc/layers/layer.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/compositor_switches.h"
#include "ui/compositor/layer.h"
#include "ui/gfx/display.h"
#include "ui/gfx/geometry/safe_integer_conversions.h"
#include "ui/gfx/point.h"
#include "ui/gfx/point_conversions.h"
#include "ui/gfx/rect.h"
......@@ -97,8 +97,8 @@ void SnapLayerToPhysicalPixelBoundary(ui::Layer* snapped_layer,
float scale_factor = GetDeviceScaleFactor(layer_to_snap);
view_offset.Scale(scale_factor);
gfx::PointF view_offset_snapped(cc::MathUtil::Round(view_offset.x()),
cc::MathUtil::Round(view_offset.y()));
gfx::PointF view_offset_snapped(gfx::ToRoundedInt(view_offset.x()),
gfx::ToRoundedInt(view_offset.y()));
gfx::Vector2dF fudge = view_offset_snapped - view_offset;
fudge.Scale(1.0 / scale_factor);
......
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