Fix various Rendering Core UMA metrics
The Blink.ForcedStyleAndLayout.UpdateTime metric has too many samples and sometimes overflows the sample counter in a 30 minute period. So randomly choose to sample with 1/100 probability. The Blink.Compositing.LayerPromotionCount.IndirectComposited UMA has a bigger range than the histogram, so increase the max value and the number of buckets. Bug: 950600,950540 Change-Id: I8bd9bf30ed73c4ef61742ab4664c6eb4e5c8ae18 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1613748 Auto-Submit: Stephen Chenney <schenney@chromium.org> Reviewed-by:vmpstr <vmpstr@chromium.org> Commit-Queue: Stephen Chenney <schenney@chromium.org> Cr-Commit-Position: refs/heads/master@{#660922}
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