viz: Draw single quad render pass directly
The idea is from: TODO(weiliangc): GL Renderer has optimization that when Render Pass has a single quad inside we would draw that directly. We could add similar optimization here by using the quad's SkImage. BUG=888930 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel Change-Id: I42717c8a3fcfd93671db4ccff04acb76c005fa6a Reviewed-on: https://chromium-review.googlesource.com/1242303Reviewed-by:enne <enne@chromium.org> Commit-Queue: Xing Xu <xing.xu@intel.com> Cr-Commit-Position: refs/heads/master@{#594731}
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