Commit 63db43ca authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll src/third_party/angle 615ae1a71646..cc82c3f0f1e0 (4 commits)

https://chromium.googlesource.com/angle/angle.git/+log/615ae1a71646..cc82c3f0f1e0


git log 615ae1a71646..cc82c3f0f1e0 --date=short --no-merges --format='%ad %ae %s'
2019-06-26 timvp@google.com Vulkan: Enable VertexAttributeTest* for ES3_Vulkan
2019-06-26 jmadill@chromium.org Vulkan: Refactor DynamicBuffer::init.
2019-06-26 syoussefi@chromium.org Vulkan: Output buffer memory barrier in graph dump
2019-06-26 aleino@nvidia.com Use D3D11 GetDimensions driver workaround for dynamic images


Created with:
  gclient setdep -r src/third_party/angle@cc82c3f0f1e0

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-chromium-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel
TBR=syoussefi@google.com

Change-Id: I94ba5a5b6d6581a431fe705adfdde0deab949025
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1678783Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#672611}
parent fa697bc2
......@@ -154,7 +154,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '615ae1a71646b6d80f5068f6945f88a62cff7ce4',
'angle_revision': 'cc82c3f0f1e08f183d6fa7039c7e2552128a63fd',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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