Commit 66108e2d authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll ANGLE from 528ae31edd58 to 36787dcb4382 (2 revisions)

https://chromium.googlesource.com/angle/angle.git/+log/528ae31edd58..36787dcb4382

2020-11-10 syoussefi@chromium.org Vulkan: Fix PBO assuming color images
2020-11-10 m.maiya@samsung.com Vulkan: Bug fix in texture respecification code

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC timvp@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win-asan;luci.chromium.try:win_optional_gpu_tests_rel;luci.chromium.try:linux-swangle-try-x64;luci.chromium.try:win-swangle-try-x86
Bug: None
Tbr: timvp@google.com
Test: Test: ImageTest.Source2DTarget2DTargetTextureRespecify*
Change-Id: I72906b4d0039a58000ec1c8286d63d0e98e42fce
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2527957Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#825715}
parent ae9163bc
......@@ -215,7 +215,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '528ae31edd58f95fac1cba36866b7b477a97f5a0',
'angle_revision': '36787dcb438203b3bade1d99aa5b996c84d04cbe',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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