Commit 6d04014c authored by Brian Salomon's avatar Brian Salomon Committed by Commit Bot

Use updated Skia GPU blur code with various tile mode fixes.

Bug: skia:10818

Change-Id: Iefc3a686b686da4b1287fa97c7684b541b2cfea2
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2456291Reviewed-by: default avatarMichael Ludwig <michaelludwig@google.com>
Reviewed-by: default avatarPeng Huang <penghuang@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Cr-Commit-Position: refs/heads/master@{#815798}
parent df8163b7
...@@ -212,12 +212,6 @@ SK_API void SkDebugf_FileLine(const char* file, ...@@ -212,12 +212,6 @@ SK_API void SkDebugf_FileLine(const char* file,
#define SK_DISABLE_REDUCE_OPLIST_SPLITTING #define SK_DISABLE_REDUCE_OPLIST_SPLITTING
#endif #endif
// Many layout tests and unit tests need to updated/rebased to move to less
// buggy GPU blur.
#ifndef SK_USE_LEGACY_GPU_BLUR
#define SK_USE_LEGACY_GPU_BLUR
#endif
// Max. verb count for paths rendered by the edge-AA tessellating path renderer. // Max. verb count for paths rendered by the edge-AA tessellating path renderer.
#define GR_AA_TESSELLATOR_MAX_VERB_COUNT 100 #define GR_AA_TESSELLATOR_MAX_VERB_COUNT 100
......
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