Fix tiled (stitched) FETurbulence.
The legacy implementation of FETurbulence actually never generated tile-able noise. The algorithmic problem was fixed in Skia (https://codereview.chromium.org/332523006/), but Blink was also not passing the tile size (filter primitive subregion) to the turbulence shader. This change fixes the latter (small) problem. BUG=383495 R=fmalita Review URL: https://codereview.chromium.org/333783002 git-svn-id: svn://svn.chromium.org/blink/trunk@176121 bbb929c8-8fbe-4397-9dbb-9b2b20218538
Showing
Please register or sign in to comment