[viz + Ash] Make --show-aggregated-damage dynamic and add it to HUD overlay.
This Cl moves show_aggregated_damage from RendererSettings to DebugRendererSettings (thus making it dynamic) and adds checkbox for it in Ash HUD settings. Bug: 1106855 Change-Id: Id42dcd54476eac3d4b2c4339f4e6c7b4c38709f3 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2315437Reviewed-by:Daniel Cheng <dcheng@chromium.org> Reviewed-by:
kylechar <kylechar@chromium.org> Reviewed-by:
Mitsuru Oshima <oshima@chromium.org> Commit-Queue: Alexander Alekseev <alemate@chromium.org> Cr-Commit-Position: refs/heads/master@{#791627}
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