Video capture with GpuMemoryBuffer - Handle buffer drops
When the system gets busy, it's possible for the video capture buffer pool to run out of buffers temporarily. Instead of raising an exception we should handle the case gracefully, dropping a camera frame in the worst case. Design doc: go/cros-camera:dd:zero-copy Bug: 982201 Change-Id: I23d2e45b8427bd36ea663410817e4361252823c3 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1712844Reviewed-by:Shik Chen <shik@chromium.org> Commit-Queue: Ricky Liang <jcliang@chromium.org> Cr-Commit-Position: refs/heads/master@{#682158}
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