Commit 7218ff0a authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll ANGLE from 4f247baf66e1 to 24c2f0e74e00 (3 revisions)

https://chromium.googlesource.com/angle/angle.git/+log/4f247baf66e1..24c2f0e74e00

2020-08-23 dpranke@google.com Set use_xvfb where needed in test wrappers.
2020-08-23 lehoangq@gmail.com Metal: Implement GL_OES_texture_3D
2020-08-23 lehoangq@gmail.com D3D11: Disable OES_texture_3D.

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC cnorthrop@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win-asan;luci.chromium.try:win_optional_gpu_tests_rel;luci.chromium.try:linux-swangle-try-x64;luci.chromium.try:win-swangle-try-x86
Bug: chromium:816629
Tbr: cnorthrop@google.com
Change-Id: I38ba0fd0ce389535bc873b3de463bd274ade74cb
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2371116Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#800895}
parent 02f1e811
......@@ -207,7 +207,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '4f247baf66e13cf00f1f25ec798c5ed104804a26',
'angle_revision': '24c2f0e74e00613efb0a296b1b15bd01475cdf86',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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