Roll SwiftShader and SPIRV-Tools
They have to be rolled simultaneously due to a breaking change. https://swiftshader.googlesource.com/SwiftShader.git/+log/214ec337a0b2..e162b023f539 https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/79f8caf9154a..4a80497a8885 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_chromium_msan_rel_ng;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Bug: angleproject:4425 Tbr: swiftshader-team+autoroll@google.com Change-Id: I217cab114ce54357e0214252a26cce99c8ba1feb Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2068835 Commit-Queue: Nicolas Capens <nicolascapens@google.com> Commit-Queue: Nico Weber <thakis@chromium.org> Auto-Submit: Nicolas Capens <nicolascapens@google.com> Reviewed-by:Nico Weber <thakis@chromium.org> Cr-Commit-Position: refs/heads/master@{#744139}
Showing
Please register or sign in to comment