Commit 77b9ff22 authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll ANGLE from 97813ea40eea to 5bfca93e1a51 (2 revisions)

https://chromium.googlesource.com/angle/angle.git/+log/97813ea40eea..5bfca93e1a51

2020-09-18 jmadill@chromium.org Fix roll script for CIPD deps.
2020-09-18 angle-autoroll@skia-public.iam.gserviceaccount.com Roll VK-GL-CTS from 6ccc0d9ba0ff to c9f4fb2fccda (7 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC jmadill@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win-asan;luci.chromium.try:win_optional_gpu_tests_rel;luci.chromium.try:linux-swangle-try-x64;luci.chromium.try:win-swangle-try-x86
Bug: None
Tbr: jmadill@google.com
Change-Id: Ib28763d86697ba8b8ecc917dc598eea3bddde9a8
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2419232Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#808463}
parent 558a28dc
......@@ -207,7 +207,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '97813ea40eea7e1df389a4146d9c35715b731b25',
'angle_revision': '5bfca93e1a518f44814f1c10e5c9b529c7017864',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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