Commit 79db3566 authored by chromium-autoroll's avatar chromium-autoroll Committed by Chromium LUCI CQ

Roll ANGLE from 5c0ba5437be0 to b91afcfd5f7c (2 revisions)

https://chromium.googlesource.com/angle/angle.git/+log/5c0ba5437be0..b91afcfd5f7c

2020-12-23 jmadill@chromium.org Bump implementation max textures/images limit to 96.
2020-12-23 jdarpinian@chromium.org Fix out of bounds indices in transform feedback test

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC ynovikov@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win-asan;luci.chromium.try:win_optional_gpu_tests_rel;luci.chromium.try:linux-swangle-try-x64;luci.chromium.try:win-swangle-try-x86
Bug: None
Tbr: ynovikov@google.com
Change-Id: Ic858b601545d587aa422838273597e404a8c1430
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2600964Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#839076}
parent 739b0537
......@@ -211,7 +211,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '5c0ba5437be05c887189a566e4f99220b68ec8ca',
'angle_revision': 'b91afcfd5f7c8bd95999ba644c1151f1bc26f4e5',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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