Animation effect now remains after timeline goes inactive while paused
This issue was fixed in the following CL by changing the calculation for inherited_time that gets passed to effects in Animation::Update. https://chromium-review.googlesource.com/c/chromium/src/+/2092188 This CL is adding test coverage for the issue. It has been verified to fail without the above changes. Bug: 1082504 Change-Id: I4a15a0dcd23f351fd5fb9e659693d6c803937360 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2393059 Commit-Queue: Jordan Taylor <jortaylo@microsoft.com> Reviewed-by:Kevin Ellis <kevers@chromium.org> Cr-Commit-Position: refs/heads/master@{#805863}
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