Rename NGPhysicalTextFragment::Length() to TextLength()
This patch renames |NGPhysicalTextFragment::Length()| to |TextLength()| to simplify source code for improving code health. This patch is follow-up the CL[1] which introduced |TextLength()|. [1] http://crrev.com/c/1794542 Make NGTextFragmentPainter faster as before Change-Id: I617c5c9871a315b1df72e09c8e78f1780048f4a9 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1798062 Auto-Submit: Yoshifumi Inoue <yosin@chromium.org> Reviewed-by:Koji Ishii <kojii@chromium.org> Commit-Queue: Koji Ishii <kojii@chromium.org> Commit-Queue: Yoshifumi Inoue <yosin@chromium.org> Cr-Commit-Position: refs/heads/master@{#695544}
Showing
Please register or sign in to comment