Allow one undrawn frame in ShouldSendBeginFrame
If the renderer ever takes longer than the display deadline to submit a frame, the previous logic would cause us to throttle one renderer frame, leading to additional jank. While this does allow for some "catch-up", we've seen cases where this throttling can happen multiple times in a short period (<1s). In these cases the throttling just adds additional jank. Bug: 935630 Change-Id: I7c2c6d562ee91fbae316185e9e54385a1eebfc08 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1521967 Commit-Queue: Eric Karl <ericrk@chromium.org> Reviewed-by:Saman Sami <samans@chromium.org> Cr-Commit-Position: refs/heads/master@{#642186}
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