Move RenderThreadImpl's GpuChannelHost logic to ui::Gpu
RenderThreadImpl's logic has a fair amount of duplication with ui::Gpu. In particular, RenderThreadImpl shouldn't need to cache the GpuChannelHost, since it is available directly from the ui::Gpu. Bug: 566273 Change-Id: I6cfb9f28b46bce64c4f83aa5f2fcb4263c171018 Reviewed-on: https://chromium-review.googlesource.com/767594Reviewed-by:Sadrul Chowdhury <sadrul@chromium.org> Commit-Queue: Antoine Labour <piman@chromium.org> Cr-Commit-Position: refs/heads/master@{#516328}
Showing
Please register or sign in to comment