Repaint ImageButton whenever SetImage is called
Currently, ImageButton::SetImage() only schedules a paint when |for_state| matches the current state. However, this is wrong: any state that doesn't have an image falls back to the STATE_NORMAL image. Instead, this CL makes SetImage() always call SchedulePaint(). Bug: 920576 Change-Id: I8119a44b63754a11426db804394593e0e0c0d495 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1644014 Commit-Queue: Collin Baker <collinbaker@chromium.org> Reviewed-by:Michael Wasserman <msw@chromium.org> Cr-Commit-Position: refs/heads/master@{#666533}
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