webgl: LowLatency and toDataURL work nicely together
There is a lot of flipping going on when using the GL_MESA_framebuffer_flip_y extension. toDataURL and LowLatency have competing requirments when calling CopyToPlatformTexture. https://codepen.io/miguelao/full/WKZaqd https://www.khronos.org/registry/webgl/sdk/tests/conformance/canvas/to-data-url-test.html BUG=883362 Change-Id: Iafe11c23591a79f696b652a57f2d083258d3aa9c Reviewed-on: https://chromium-review.googlesource.com/1237248Reviewed-by:Kenneth Russell <kbr@chromium.org> Reviewed-by:
Miguel Casas <mcasas@chromium.org> Commit-Queue: Fritz Koenig <frkoenig@chromium.org> Cr-Commit-Position: refs/heads/master@{#593223}
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