Fix ClusterFuzz NPD
playerIDs were getting added to dead players, then removed from the player map - when it came time to delete players, the dead players tried to be removed again. Looks like CF was running without DCHECK enabled, so it never hit the check for iter != players_.end(). Bug: 1148757 Change-Id: I13486c59ec362b023ddbf93462d359bec7707512 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2537789Reviewed-by:Dale Curtis <dalecurtis@chromium.org> Reviewed-by:
Andrey Kosyakov <caseq@chromium.org> Commit-Queue: Dale Curtis <dalecurtis@chromium.org> Cr-Commit-Position: refs/heads/master@{#827464}
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