Limit GPU Image Decode Cache Working Set by Count
Currently we limit GPU Image Decode Cache working set by bytes, but this allows the cache to be filled with thousands of working set entries if sufficiently small. This ends up causing negative performance and memory spikes vs flushing more regularly. This change adds a 256 item limit to the GPU IDC working set, avoiding the worst of these issues. Bug: 870455 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;master.tryserver.blink:linux_trusty_blink_rel Change-Id: I0e6f27d3cb070ea3c29940ce9aad61224a3120cf Reviewed-on: https://chromium-review.googlesource.com/1179378 Commit-Queue: Eric Karl <ericrk@chromium.org> Reviewed-by:Khushal <khushalsagar@chromium.org> Cr-Commit-Position: refs/heads/master@{#584286}
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