Fix validation in bindAttribLocation
All other WebGL functions that take a program argument use the function ValidateWebGLProgramOrShader instead of ValidateWebGLObject. Fix bindAttribLocation to match. Change-Id: Ic4823c9b0fd0478ac4428293f7a0fc608e873348 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2311128 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Auto-Submit: James Darpinian <jdarpinian@chromium.org> Reviewed-by:Kenneth Russell <kbr@chromium.org> Cr-Commit-Position: refs/heads/master@{#790675}
Showing
Please register or sign in to comment