Commit 87fce2b9 authored by bradnelson@google.com's avatar bradnelson@google.com

This fixes some warnings in the Linux release build.

Review URL: http://codereview.chromium.org/194061

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@25802 0039d316-1c4b-4281-b951-d872f2087c98
parent bc2a2dd4
......@@ -161,7 +161,6 @@ uint16 FloatToHalf(float value) {
}
float HalfToFloat(uint16 half) {
unsigned int value;
unsigned int sign = static_cast<unsigned int>(half >> 15);
unsigned int mantissa = static_cast<unsigned int>(half & ((1 << 10) - 1));
unsigned int exponent = static_cast<unsigned int>(
......@@ -198,8 +197,12 @@ float HalfToFloat(uint16 half) {
exponent = (exponent << 13) + kHalfFloatMinBiasedExpAsSingleFpExponent;
}
value = (sign << 31) | exponent | mantissa;
return *((float *)&value);
union {
unsigned int int_value;
float float_value;
} value;
value.int_value = (sign << 31) | exponent | mantissa;
return value.float_value;
}
} // namespace Vectormath
......@@ -225,4 +228,6 @@ float FrobeniusNorm(const Matrix4& matrix) {
}
return sqrtf(sumOfElementsSquared);
}
const float kPi = ::acosf(-1.0f);
} // namespace o3d
......@@ -79,11 +79,7 @@ float FrobeniusNorm(const Matrix3& matrix);
// See http://en.wikipedia.org/wiki/Matrix_norm
float FrobeniusNorm(const Matrix4& matrix);
const float kPi = acosf(-1.0f);
extern const float kPi;
} // namespace o3d
#endif // O3D_CORE_CROSS_MATH_UTILITIES_H_
......@@ -239,16 +239,19 @@ TEST_F(MemoryStreamTest, EndianSanityFloat32) {
uint8 *p8 = reinterpret_cast<uint8*>(p);
MemoryWriteStream write_stream(p8, sizeof(int32) * 2);
float value = 3.14159f;
write_stream.WriteLittleEndianFloat32(value);
write_stream.WriteBigEndianFloat32(value);
union {
int32 ivalue;
float fvalue;
} value;
value.fvalue = 3.14159f;
write_stream.WriteLittleEndianFloat32(value.fvalue);
write_stream.WriteBigEndianFloat32(value.fvalue);
// Verify that the bytes are in the correct order
int32 ivalue = *reinterpret_cast<int32*>(&value); // interpret float as int32
uint8 byte1 = ivalue & 0xff;
uint8 byte2 = (ivalue >> 8) & 0xff;
uint8 byte3 = (ivalue >> 16) & 0xff;
uint8 byte4 = (ivalue >> 24) & 0xff;
uint8 byte1 = value.ivalue & 0xff;
uint8 byte2 = (value.ivalue >> 8) & 0xff;
uint8 byte3 = (value.ivalue >> 16) & 0xff;
uint8 byte4 = (value.ivalue >> 24) & 0xff;
// validate little-endian
EXPECT_EQ(byte1, p8[0]);
......
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