Re-land: exo: Take blending into account when setting opaque property.
This makes SetFillsBoundsOpaquely() call consistent with opaque_rect used in UpdateSurface() when creating a texture quad. BUG=549781 Review-Url: https://codereview.chromium.org/2101453002 Cr-Commit-Position: refs/heads/master@{#402648}
Showing
Please register or sign in to comment