Commit 8c7a4df5 authored by thestig@chromium.org's avatar thestig@chromium.org

Remove svn:executable property from files that don't need it.

TEST=none
BUG=none
Review URL: http://codereview.chromium.org/155199

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@20161 0039d316-1c4b-4281-b951-d872f2087c98
parent d0945c32
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef APP_GFX_CANVAS_PAINT_H_
#define APP_GFX_CANVAS_PAINT_H_
#include "app/gfx/canvas.h"
#include "skia/ext/canvas_paint.h"
// Define a skia::CanvasPaint type that wraps our gfx::Canvas like the
// skia::PlatformCanvasPaint wraps PlatformCanvas.
namespace gfx {
#if defined(OS_WIN) || defined(OS_LINUX)
typedef skia::CanvasPaintT<Canvas> CanvasPaint;
#endif
} // namespace gfx
#endif // APP_GFX_CANVAS_PAINT_H_
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef APP_GFX_CANVAS_PAINT_H_
#define APP_GFX_CANVAS_PAINT_H_
#include "app/gfx/canvas.h"
#include "skia/ext/canvas_paint.h"
// Define a skia::CanvasPaint type that wraps our gfx::Canvas like the
// skia::PlatformCanvasPaint wraps PlatformCanvas.
namespace gfx {
#if defined(OS_WIN) || defined(OS_LINUX)
typedef skia::CanvasPaintT<Canvas> CanvasPaint;
#endif
} // namespace gfx
#endif // APP_GFX_CANVAS_PAINT_H_
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
File mode changed from 100755 to 100644
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment