Roll src/third_party/spirv-cross/spirv-cross/ d385bf096..f9ae06512 (20 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross.git/+log/d385bf096f5d..f9ae06512ef7 $ git log d385bf096..f9ae06512 --date=short --no-merges --format='%ad %ae %s' 2020-06-22 dsinclair Roll deps and update tests. 2020-06-22 post MSL: Remove the old VertexAttr API. 2020-06-19 cwallez Fix placement of SPIRV_CROSS_DEPRECATED. 2020-06-19 post Fix duplicated initialization for loop variables with initializers. 2020-06-18 post MSL: Add test case for constructing struct with non-value-type array. 2020-06-18 post MSL: Deal with loading non-value-type arrays. 2020-06-18 post MSL: Add tests for array copies in and out of buffers. 2020-06-18 post MSL: Improve handling of array types in buffer objects. 2020-06-18 post Clean up some deprecation warnings when building with Makefile. 2020-06-18 post Remove unused member in MSLShaderInput. 2020-06-13 cdavis MSL: Fix up input variables' vector lengths in all stages. 2020-06-16 post HLSL: Fix texProj in legacy HLSL. 2020-06-12 git GLSL: Require GL_ARB_draw_instanced for gl_InstanceID in GLSL < 1.40 2020-06-08 post GLSL: Handle the rest of GL_ARB_sparse_texture_clamp. 2020-06-08 post GLSL: Support uint code for sparse residency query. 2020-06-05 post Refactor texture fetch function generation. 2020-06-06 AlexanderMeissner Fix missing switch cases in Y'CbCr conversion 2020-06-04 post GLSL: Implement sparse feedback. 2020-06-04 post MSL: Remove obsolete MSLVertexAttr members. 2020-06-04 post HLSL: Add native support for 16-bit types. TBR=dsinclair@google.com Created with: roll-dep src/third_party/spirv-cross/spirv-cross Bug: None Change-Id: I67856dbc40a6b4d78704c3def6ba0497282c89b3 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2257420Reviewed-by:Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Cr-Commit-Position: refs/heads/master@{#780823}
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