components/arc: make CreateGpuMemoryBufferHandle support multiple fds.
Originally, CreateGpuMemoryBufferHandle() function only takes one fd as argument, and assume each plane of the video frame stores at the same fd. This CL overloads CreateGpuMemoryBufferHandle() that takes multiple fds as arguments. Now we could pass different fd for each plane. BUG=b:127230761 TEST=autoninja components_unittests Change-Id: Ie6f132074c7125cf926786924dc30165de90ee24 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1826742 Commit-Queue: Chih-Yu Huang <akahuang@chromium.org> Reviewed-by:Hirokazu Honda <hiroh@chromium.org> Cr-Commit-Position: refs/heads/master@{#701034}
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