Fix freeing DirectContextProvider on wrong thread
GLPixelBufferRGBAResult in GLRendererCopier hold reference to context provider. When the results are sent to different thread we force all GPU work to happen before in ReadPixelsWorkflow::Finish, but we still hold the reference. If the results will outlive the SkiaOutputSurfaceImplOnGpu it will be the last reference and DirectContextProvider will be destroyed on a wrong thread. This CL fixes this by dropping reference to context_provider when we don't need it anymore. Bug: 1035881 Change-Id: I6e0bfe7013a61f96ec7f33d40bae377d6831ffc9 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2041800Reviewed-by:Jonathan Backer <backer@chromium.org> Commit-Queue: Vasiliy Telezhnikov <vasilyt@chromium.org> Cr-Commit-Position: refs/heads/master@{#739030}
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