Fixed: launcher not using backdrop filter cache when appropriate.
Launcher has a backdrop blur filter so when there is no activity, i.e. damage, under it, the backdrop filter cached result should be used. The bug was caused by damage accumulation taking into account the damage from above or on the RP with the backdrop filter. Change-Id: Ie98f9e4d32ec9f7b955da505276def18590a623d Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2494060Reviewed-by:kylechar <kylechar@chromium.org> Commit-Queue: Jun Liu <yjliu@chromium.org> Cr-Commit-Position: refs/heads/master@{#821384}
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