Make worklet animation stateful
Currently the sync mechanism between cc and worklet is stateless meaning that it sends a new copy of the world every sync cycle. This has the benefit of keeping things very simple initially but it is not necessarily very efficient. This patch makes worklet animation stateful and adds the ability to mutate only a subset of animations. Bug: 843255 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;master.tryserver.blink:linux_trusty_blink_rel Change-Id: I18e5d64d0145394fad739a70fa7d0e91bb0e4588 Reviewed-on: https://chromium-review.googlesource.com/1092413 Commit-Queue: Yi Gu <yigu@chromium.org> Reviewed-by:Majid Valipour <majidvp@chromium.org> Reviewed-by:
Stephen McGruer <smcgruer@chromium.org> Cr-Commit-Position: refs/heads/master@{#567367}
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