Commit 9daf1ace authored by mdjones's avatar mdjones Committed by Commit bot

Replace IDMap with std::unordered_map in ResourceManager

BUG=

Review-Url: https://codereview.chromium.org/2325623003
Cr-Commit-Position: refs/heads/master@{#418739}
parent 65f3eb99
......@@ -11,6 +11,7 @@
#include "base/android/jni_android.h"
#include "cc/resources/scoped_ui_resource.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/android/resources/crushed_sprite_resource.h"
#include "ui/android/ui_android_export.h"
#include "ui/gfx/geometry/insets_f.h"
......@@ -64,7 +65,8 @@ class UI_ANDROID_EXPORT ResourceManager {
// Return a handle to a static resource specified by |res_id| that has a tint
// of |tint_color| applied to it.
virtual Resource* GetStaticResourceWithTint(int res_id, int tint_color) = 0;
virtual Resource* GetStaticResourceWithTint(int res_id,
SkColor tint_color) = 0;
// Remove tints that were unused in the current frame being built. This
// function takes a set |used_tints| and removes all the tints not in the set
......
......@@ -67,15 +67,21 @@ ResourceManager::Resource* ResourceManagerImpl::GetResource(
DCHECK_GE(res_type, ANDROID_RESOURCE_TYPE_FIRST);
DCHECK_LE(res_type, ANDROID_RESOURCE_TYPE_LAST);
Resource* resource = resources_[res_type].Lookup(res_id);
std::unordered_map<int, std::unique_ptr<Resource>>::iterator item =
resources_[res_type].find(res_id);
if (!resource || res_type == ANDROID_RESOURCE_TYPE_DYNAMIC ||
if (item == resources_[res_type].end() ||
res_type == ANDROID_RESOURCE_TYPE_DYNAMIC ||
res_type == ANDROID_RESOURCE_TYPE_DYNAMIC_BITMAP) {
RequestResourceFromJava(res_type, res_id);
resource = resources_[res_type].Lookup(res_id);
// Check if the resource has been added (some dynamic may not have been).
item = resources_[res_type].find(res_id);
if (item == resources_[res_type].end())
return nullptr;
}
return resource;
return item->second.get();
}
void ResourceManagerImpl::RemoveUnusedTints(
......@@ -93,19 +99,19 @@ void ResourceManagerImpl::RemoveUnusedTints(
ResourceManager::Resource* ResourceManagerImpl::GetStaticResourceWithTint(
int res_id,
int tint_color) {
SkColor tint_color) {
if (tinted_resources_.find(tint_color) == tinted_resources_.end()) {
tinted_resources_[tint_color] = base::MakeUnique<ResourceMap>();
}
ResourceMap* resource_map = tinted_resources_[tint_color].get();
Resource* tinted_resource = resource_map->Lookup(res_id);
// If the resource is already cached, use it.
if (tinted_resource)
return tinted_resource;
std::unordered_map<int, std::unique_ptr<Resource>>::iterator item =
resource_map->find(res_id);
if (item != resource_map->end())
return item->second.get();
tinted_resource = new Resource();
std::unique_ptr<Resource> tinted_resource = base::MakeUnique<Resource>();
ResourceManager::Resource* base_image =
GetResource(ANDROID_RESOURCE_TYPE_STATIC, res_id);
......@@ -132,16 +138,15 @@ ResourceManager::Resource* ResourceManagerImpl::GetStaticResourceWithTint(
tinted_bitmap.setImmutable();
// Create a UI resource from the new bitmap.
tinted_resource = new Resource();
tinted_resource->size = gfx::Size(base_image->size);
tinted_resource->padding = gfx::Rect(base_image->padding);
tinted_resource->aperture = gfx::Rect(base_image->aperture);
tinted_resource->ui_resource = cc::ScopedUIResource::Create(
ui_resource_manager_, cc::UIResourceBitmap(tinted_bitmap));
resource_map->AddWithID(tinted_resource, res_id);
(*resource_map)[res_id].swap(tinted_resource);
return tinted_resource;
return (*resource_map)[res_id].get();
}
void ResourceManagerImpl::ClearTintedResourceCache(JNIEnv* env,
......@@ -155,7 +160,7 @@ void ResourceManagerImpl::PreloadResource(AndroidResourceType res_type,
DCHECK_LE(res_type, ANDROID_RESOURCE_TYPE_LAST);
// Don't send out a query if the resource is already loaded.
if (resources_[res_type].Lookup(res_id))
if (resources_[res_type].find(res_id) != resources_[res_type].end())
return;
PreloadResourceFromJava(res_type, res_id);
......@@ -180,12 +185,14 @@ void ResourceManagerImpl::OnResourceReady(JNIEnv* env,
"resource_type", res_type,
"resource_id", res_id);
Resource* resource = resources_[res_type].Lookup(res_id);
if (!resource) {
resource = new Resource();
resources_[res_type].AddWithID(resource, res_id);
std::unordered_map<int, std::unique_ptr<Resource>>::iterator item =
resources_[res_type].find(res_id);
if (item == resources_[res_type].end()) {
resources_[res_type][res_id] = base::MakeUnique<Resource>();
}
Resource* resource = resources_[res_type][res_id].get();
gfx::JavaBitmap jbitmap(bitmap.obj());
resource->size = jbitmap.size();
resource->padding.SetRect(padding_left, padding_top,
......@@ -203,11 +210,16 @@ void ResourceManagerImpl::OnResourceReady(JNIEnv* env,
CrushedSpriteResource* ResourceManagerImpl::GetCrushedSpriteResource(
int bitmap_res_id, int metadata_res_id) {
CrushedSpriteResource* resource =
crushed_sprite_resources_.Lookup(bitmap_res_id);
CrushedSpriteResource* resource = nullptr;
if (crushed_sprite_resources_.find(bitmap_res_id)
!= crushed_sprite_resources_.end()) {
resource = crushed_sprite_resources_[bitmap_res_id].get();
}
if (!resource) {
RequestCrushedSpriteResourceFromJava(bitmap_res_id, metadata_res_id, false);
resource = crushed_sprite_resources_.Lookup(bitmap_res_id);
resource = crushed_sprite_resources_[bitmap_res_id].get();
} else if (resource->BitmapHasBeenEvictedFromMemory()) {
RequestCrushedSpriteResourceFromJava(bitmap_res_id, metadata_res_id, true);
}
......@@ -236,17 +248,14 @@ void ResourceManagerImpl::OnCrushedSpriteResourceReady(
SkBitmap skbitmap =
gfx::CreateSkBitmapFromJavaBitmap(gfx::JavaBitmap(bitmap.obj()));
CrushedSpriteResource* resource = new CrushedSpriteResource(
skbitmap,
src_dst_rects,
gfx::Size(unscaled_sprite_width, unscaled_sprite_height),
gfx::Size(scaled_sprite_width, scaled_sprite_height));
std::unique_ptr<CrushedSpriteResource> resource =
base::MakeUnique<CrushedSpriteResource>(
skbitmap,
src_dst_rects,
gfx::Size(unscaled_sprite_width, unscaled_sprite_height),
gfx::Size(scaled_sprite_width, scaled_sprite_height));
if (crushed_sprite_resources_.Lookup(bitmap_res_id)) {
crushed_sprite_resources_.Replace(bitmap_res_id, resource);
} else {
crushed_sprite_resources_.AddWithID(resource, bitmap_res_id);
}
crushed_sprite_resources_[bitmap_res_id].swap(resource);
}
CrushedSpriteResource::SrcDstRects
......@@ -283,15 +292,15 @@ void ResourceManagerImpl::OnCrushedSpriteResourceReloaded(
const JavaRef<jobject>& jobj,
jint bitmap_res_id,
const JavaRef<jobject>& bitmap) {
CrushedSpriteResource* resource =
crushed_sprite_resources_.Lookup(bitmap_res_id);
if (!resource) {
std::unordered_map<int, std::unique_ptr<CrushedSpriteResource>>::iterator
item = crushed_sprite_resources_.find(bitmap_res_id);
if (item == crushed_sprite_resources_.end()) {
// Cannot reload a resource that has not been previously loaded.
return;
}
SkBitmap skbitmap =
gfx::CreateSkBitmapFromJavaBitmap(gfx::JavaBitmap(bitmap.obj()));
resource->SetBitmap(skbitmap);
item->second->SetBitmap(skbitmap);
}
// static
......
......@@ -7,8 +7,8 @@
#include <memory>
#include "base/id_map.h"
#include "base/macros.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/android/resources/resource_manager.h"
#include "ui/android/ui_android_export.h"
#include "ui/gfx/geometry/rect.h"
......@@ -33,7 +33,7 @@ class UI_ANDROID_EXPORT ResourceManagerImpl : public ResourceManager {
base::android::ScopedJavaLocalRef<jobject> GetJavaObject() override;
Resource* GetResource(AndroidResourceType res_type, int res_id) override;
Resource* GetStaticResourceWithTint(
int res_id, int tint_color) override;
int res_id, SkColor tint_color) override;
void RemoveUnusedTints(const std::unordered_set<int>& used_tints) override;
void PreloadResource(AndroidResourceType res_type, int res_id) override;
CrushedSpriteResource* GetCrushedSpriteResource(
......@@ -90,11 +90,11 @@ class UI_ANDROID_EXPORT ResourceManagerImpl : public ResourceManager {
int metadata_res_id,
bool reloading);
typedef IDMap<Resource, IDMapOwnPointer> ResourceMap;
typedef IDMap<CrushedSpriteResource, IDMapOwnPointer>
CrushedSpriteResourceMap;
typedef std::unordered_map<int, std::unique_ptr<ResourceMap> >
TintedResourceMap;
using ResourceMap = std::unordered_map<int, std::unique_ptr<Resource>>;
using CrushedSpriteResourceMap =
std::unordered_map<int, std::unique_ptr<CrushedSpriteResource>>;
using TintedResourceMap =
std::unordered_map<SkColor, std::unique_ptr<ResourceMap>>;
cc::UIResourceManager* ui_resource_manager_;
ResourceMap resources_[ANDROID_RESOURCE_TYPE_COUNT];
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment