Fix MultiDrawInstancedBaseVertexBaseInstance request issue with MultiDraw
Fix the issue where requesting GL_WEBGL_multi_draw_instanced_base_vertex_base_instance returns null when GL_WEBGL_multi_draw is first requested on passthrough. TBR=kbr@chromium.org Bug: 891861 Change-Id: Ib9c15787c8eef79c71d71386a3e1ac4add1f92d1 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1986124Reviewed-by:Kenneth Russell <kbr@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com> Cr-Commit-Position: refs/heads/master@{#728257}
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