Remove |owner_pb| from D3D11TextureWrapper.
TextureWrapper::ProcessTexture is now given the d3d texture, array slice directly. By decoupling the decoder and copy / bind steps, it makes it easier to build the standalone TextureImporter to handle the latter. Change-Id: I9c4261172e8d2c868f34751831b1e7b184c67c57 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2003077 Commit-Queue: Frank Liberato <liberato@chromium.org> Reviewed-by:Ted Meyer <tmathmeyer@chromium.org> Cr-Commit-Position: refs/heads/master@{#742773}
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