WebXR Gamepad input layout test
Verifies the following behavior for WebXR Gamepads: 1) Changes to the button and input axis values for the mock gamepad object make their way through all the plumbing and on to the session's input source's Gamepad. 2) Changing button and input axis values cause the Gamepad to be updated in-place. XRInputSource and Gamepad objects should not be re-created in this case and an inputsourceschange event should not be fired. Bug: 976978 Change-Id: I6de7a45e357e6900eccca103741dddc33fc9d495 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1673083Reviewed-by:Alexander Cooper <alcooper@chromium.org> Commit-Queue: Jacob DeWitt <jacde@chromium.org> Cr-Commit-Position: refs/heads/master@{#671898}
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