Give Webview SynchronousLayerTreeFrameSink a ServerSharedBitmapManager
This removes its use of the ClientSharedBitmapManager in the renderer process, freeing up one use toward removing it. This also means the Display in the SynchronousLayerTreeFrameSink will not allocate shared memory for RenderPass resources, as the ServerSharedBitmapManager will use normal memory allocations. R=boliu@chromium.org Bug: 730660 Change-Id: Ibb05a8f1787a221351232907704412c5b682e85f Reviewed-on: https://chromium-review.googlesource.com/826182Reviewed-by:Bo <boliu@chromium.org> Reviewed-by:
Antoine Labour <piman@chromium.org> Commit-Queue: danakj <danakj@chromium.org> Cr-Commit-Position: refs/heads/master@{#524202}
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