Use ARRAYSIZE_UNSAFE to find the number of painters in shader_bench.
Previously, a separate constant (kNumPainters) was used. This constant was incorrect (there were only two elements in the array). As described in http://www.viva64.com/en/b/0205/. BUG=271533 Review URL: https://chromiumcodereview.appspot.com/22920003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@217124 0039d316-1c4b-4281-b951-d872f2087c98
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