Use the render_pass_filters map directly in DCLayerOverlayProcessor
Pass the foreground and backdrop filters flat_map<RenderPassId, cc::FilterOperations*> to Process() function and use it directly. No need to build the filter operation map again. Bug: 1064390 Change-Id: I1e688324aed0d7f75b27ad361f40c7fbdfb2ce49 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2489480 Commit-Queue: Maggie Chen <magchen@chromium.org> Reviewed-by:Sunny Sachanandani <sunnyps@chromium.org> Cr-Commit-Position: refs/heads/master@{#819497}
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