blink_perf.events: Reduce how much we recurse
This test caused blink to recurse to stacks > 4,000 frames deep. This is caused crashes for Android on ARM64, which has a standard stack limit of 1MB. Since it appears that this benchmark's depth is somewhat arbitrary (e.g. the crashes we're seeing when running the benchmarks aren't indicative of a problem in the real world), turning down the recursion seems reasonable here. Bug: 851539 Test: Ran blink_perf.events on ARM64 Android; no crashes observed. Change-Id: I71290e7d2ddc4786aa1ba09c5030375d2027b39e Reviewed-on: https://chromium-review.googlesource.com/1111565Reviewed-by:Hayato Ito <hayato@chromium.org> Commit-Queue: George Burgess <gbiv@chromium.org> Cr-Commit-Position: refs/heads/master@{#569685}
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