skiarenderer: fixing flickering with skia renderer on Android
The problem is because a recent CL https://crrev.com/c/2149640 which implements ProduceOverlay() but doesn't provide gpu fence for the overlay access. Workaround the problem by creating a gpu fence for the primary plane in SkiaOutputDeviceBufferQueue when GL is used. Bug: 1082519,1085485 Change-Id: I86431c866d94ee2f1e29a939aed11f6dab6a57b8 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2212548Reviewed-by:Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org> Auto-Submit: Peng Huang <penghuang@chromium.org> Cr-Commit-Position: refs/heads/master@{#771155}
Showing
Please register or sign in to comment