Fix framebufferScaleFactor for immersive-ar
WebXR's immersive-ar mode was ignoring UpdateLayerBounds messages, and framebufferScaleFactor changes caused a size mismatch and GL error. Process these messages and resize the transfer buffer appropriately, and keep this separate from the camera image size which isn't affected by framebufferScaleFactor. Change-Id: I43db087cd1a9e5c03f9be6a9e4ca6e0fb61007c9 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1848369 Commit-Queue: Klaus Weidner <klausw@chromium.org> Reviewed-by:Piotr Bialecki <bialpio@chromium.org> Cr-Commit-Position: refs/heads/master@{#704013}
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