Commit ac68e24b authored by stevenjb@chromium.org's avatar stevenjb@chromium.org

Check focusability in WindowFocusedFromInputEvent

Only change focus in FocusController::WindowFocusedFromInputEvent
if window hierarchy is focusable.

BUG=225851

Review URL: https://codereview.chromium.org/14298013

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@194955 0039d316-1c4b-4281-b951-d872f2087c98
parent 6cacfcc4
...@@ -347,6 +347,44 @@ TEST_F(WindowManagerTest, ActivateOnMouse) { ...@@ -347,6 +347,44 @@ TEST_F(WindowManagerTest, ActivateOnMouse) {
} }
} }
TEST_F(WindowManagerTest, PanelActivation) {
aura::test::TestWindowDelegate wd;
scoped_ptr<aura::Window> w1(CreateTestWindowInShellWithDelegate(
&wd, -1, gfx::Rect(10, 10, 50, 50)));
aura::test::TestWindowDelegate pd;
scoped_ptr<aura::Window> p1(CreateTestWindowInShellWithDelegateAndType(
&pd, aura::client::WINDOW_TYPE_PANEL, -1, gfx::Rect(10, 10, 50, 50)));
aura::client::FocusClient* focus_client =
aura::client::GetFocusClient(w1.get());
// Activate w1.
wm::ActivateWindow(w1.get());
EXPECT_TRUE(wm::IsActiveWindow(w1.get()));
// Activate p1.
wm::ActivateWindow(p1.get());
EXPECT_TRUE(wm::IsActiveWindow(p1.get()));
EXPECT_EQ(p1.get(), focus_client->GetFocusedWindow());
// Activate w1.
wm::ActivateWindow(w1.get());
EXPECT_TRUE(wm::IsActiveWindow(w1.get()));
EXPECT_EQ(w1.get(), focus_client->GetFocusedWindow());
// Clicking on a non-activatable window should not change the active window.
{
NonFocusableDelegate nfd;
scoped_ptr<aura::Window> w3(CreateTestWindowInShellWithDelegate(
&nfd, -1, gfx::Rect(70, 70, 50, 50)));
aura::test::EventGenerator generator3(Shell::GetPrimaryRootWindow(),
w3.get());
wm::ActivateWindow(p1.get());
EXPECT_TRUE(wm::IsActiveWindow(p1.get()));
generator3.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(p1.get()));
}
}
// Essentially the same as ActivateOnMouse, but for touch events. // Essentially the same as ActivateOnMouse, but for touch events.
TEST_F(WindowManagerTest, ActivateOnTouch) { TEST_F(WindowManagerTest, ActivateOnTouch) {
aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); aura::RootWindow* root_window = Shell::GetPrimaryRootWindow();
......
...@@ -336,7 +336,11 @@ void FocusController::WindowLostFocusFromDispositionChange( ...@@ -336,7 +336,11 @@ void FocusController::WindowLostFocusFromDispositionChange(
} }
void FocusController::WindowFocusedFromInputEvent(aura::Window* window) { void FocusController::WindowFocusedFromInputEvent(aura::Window* window) {
FocusWindow(window); // Only focus |window| if it or any of its parents can be focused. Otherwise
// FocusWindow() will focus the topmost window, which may not be the
// currently focused one.
if (rules_->CanFocusWindow(GetToplevelWindow(window)))
FocusWindow(window);
} }
} // namespace corewm } // namespace corewm
......
...@@ -298,6 +298,9 @@ class FocusControllerDirectTestBase : public FocusControllerTestBase { ...@@ -298,6 +298,9 @@ class FocusControllerDirectTestBase : public FocusControllerTestBase {
virtual void ActivateWindowDirect(aura::Window* window) = 0; virtual void ActivateWindowDirect(aura::Window* window) = 0;
virtual void DeactivateWindowDirect(aura::Window* window) = 0; virtual void DeactivateWindowDirect(aura::Window* window) = 0;
// Input events do not change focus if the window can not be focused.
virtual bool IsInputEvent() = 0;
void FocusWindowById(int id) { void FocusWindowById(int id) {
aura::Window* window = root_window()->GetChildById(id); aura::Window* window = root_window()->GetChildById(id);
DCHECK(window); DCHECK(window);
...@@ -436,7 +439,10 @@ class FocusControllerDirectTestBase : public FocusControllerTestBase { ...@@ -436,7 +439,10 @@ class FocusControllerDirectTestBase : public FocusControllerTestBase {
test_focus_rules()->set_focus_restriction(root_window()->GetChildById(211)); test_focus_rules()->set_focus_restriction(root_window()->GetChildById(211));
FocusWindowById(12); FocusWindowById(12);
EXPECT_EQ(211, GetFocusedWindowId()); // Input events leave focus unchanged; direct API calls will change focus
// to the restricted window.
int focused_window = IsInputEvent() ? 11 : 211;
EXPECT_EQ(focused_window, GetFocusedWindowId());
test_focus_rules()->set_focus_restriction(NULL); test_focus_rules()->set_focus_restriction(NULL);
FocusWindowById(12); FocusWindowById(12);
...@@ -451,9 +457,11 @@ class FocusControllerDirectTestBase : public FocusControllerTestBase { ...@@ -451,9 +457,11 @@ class FocusControllerDirectTestBase : public FocusControllerTestBase {
test_focus_rules()->set_focus_restriction(w3); test_focus_rules()->set_focus_restriction(w3);
ActivateWindowById(2); ActivateWindowById(2);
// FocusRules restricts focus and activation to 3. // Input events leave activation unchanged; direct API calls will activate
EXPECT_EQ(3, GetActiveWindowId()); // the restricted window.
EXPECT_EQ(3, GetFocusedWindowId()); int active_window = IsInputEvent() ? 1 : 3;
EXPECT_EQ(active_window, GetActiveWindowId());
EXPECT_EQ(active_window, GetFocusedWindowId());
test_focus_rules()->set_focus_restriction(NULL); test_focus_rules()->set_focus_restriction(NULL);
ActivateWindowById(2); ActivateWindowById(2);
...@@ -573,6 +581,7 @@ class FocusControllerApiTest : public FocusControllerDirectTestBase { ...@@ -573,6 +581,7 @@ class FocusControllerApiTest : public FocusControllerDirectTestBase {
virtual void DeactivateWindowDirect(aura::Window* window) OVERRIDE { virtual void DeactivateWindowDirect(aura::Window* window) OVERRIDE {
DeactivateWindow(window); DeactivateWindow(window);
} }
virtual bool IsInputEvent() OVERRIDE { return false; }
DISALLOW_COPY_AND_ASSIGN(FocusControllerApiTest); DISALLOW_COPY_AND_ASSIGN(FocusControllerApiTest);
}; };
...@@ -598,6 +607,7 @@ class FocusControllerMouseEventTest : public FocusControllerDirectTestBase { ...@@ -598,6 +607,7 @@ class FocusControllerMouseEventTest : public FocusControllerDirectTestBase {
aura::test::EventGenerator generator(root_window(), next_activatable); aura::test::EventGenerator generator(root_window(), next_activatable);
generator.ClickLeftButton(); generator.ClickLeftButton();
} }
virtual bool IsInputEvent() OVERRIDE { return true; }
DISALLOW_COPY_AND_ASSIGN(FocusControllerMouseEventTest); DISALLOW_COPY_AND_ASSIGN(FocusControllerMouseEventTest);
}; };
...@@ -622,6 +632,7 @@ class FocusControllerGestureEventTest : public FocusControllerDirectTestBase { ...@@ -622,6 +632,7 @@ class FocusControllerGestureEventTest : public FocusControllerDirectTestBase {
aura::test::EventGenerator generator(root_window(), next_activatable); aura::test::EventGenerator generator(root_window(), next_activatable);
generator.GestureTapAt(window->bounds().CenterPoint()); generator.GestureTapAt(window->bounds().CenterPoint());
} }
virtual bool IsInputEvent() OVERRIDE { return true; }
DISALLOW_COPY_AND_ASSIGN(FocusControllerGestureEventTest); DISALLOW_COPY_AND_ASSIGN(FocusControllerGestureEventTest);
}; };
......
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