Release GPU resources only after renderer GPU channels are closed.
The RelinquishGpuResource message from the browser process may come before or after the rederer process closes it GPU channel. As such, we need to wait until only the Browser GPU channel is open until we can actually release the default off-screen PBuffer surface and the EGL display. This is a follow-up to https://codereview.chromium.org/712343003 Bug: 18724066 BUG=432268 Review URL: https://codereview.chromium.org/800103005 Cr-Commit-Position: refs/heads/master@{#308468}
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