[ar] Avoid using VR UI code for AR rendering
While VR and AR may one day be able to share code, this will complicate our lives in the short term. With this change I've added an ArRenderer to handle the modest GL work that's required by AR. Bug: 838013 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:linux_vr;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: Ibdbcb5729a7f70f0c63ef4c72ffd2804ed351eab Reviewed-on: https://chromium-review.googlesource.com/1147218 Commit-Queue: Ian Vollick <vollick@chromium.org> Reviewed-by:Christopher Grant <cjgrant@chromium.org> Reviewed-by:
Bill Orr <billorr@chromium.org> Cr-Commit-Position: refs/heads/master@{#577301}
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