Use hardware rotation for SkiaRenderer + SkiaOutputDeviceBufferQueue
For Android Surface control, we only use hardware rotation for GL, but not vulkan, because a surface control bug. Bug: 1110443 Change-Id: Iee26f1e86161a6122de2603049fd3a3d664b4ac0 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2324499Reviewed-by:Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org> Cr-Commit-Position: refs/heads/master@{#796917}
Showing
Please register or sign in to comment