Fix memory leak in GraphicsContextState.
In GraphicsContextState::copy we use placement-new to overwrite the current object. We need to first call the object's destructor though to not leak any memory. BUG=383548 Review URL: https://codereview.chromium.org/335613002 git-svn-id: svn://svn.chromium.org/blink/trunk@176106 bbb929c8-8fbe-4397-9dbb-9b2b20218538
Showing
Please register or sign in to comment